DARK
7Dark Armed Dragon
Archetype:
Armed Dragon
ATK:
2800
DEF:
1000
View:
6416
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 3 DARK monsters in your GY. You can banish 1 DARK monster from your GY, then target 1 card on the field; destroy that target.
Dark Armed Dragon — Power Evaluation
Final Score: 53 ± 6 · Confidence: Medium
- Intrinsic: 56 · Deck: 52 · Meta: provisional
- Primary role: Removal / Negation · Secondary: Material body
Why it scores here
Dark Armed Dragon converts its board into value through one repeatable-looking destroy effect: banish 1 DARK monster from the GY to destroy 1 target on the field. Its power comes from that targeting reach and the low cost of the banish, not from its 2800 ATK. Its summon condition (exactly 3 DARK monsters in the GY, from hand only) is a real restriction that limits access, so the high ATK earns almost nothing; the score is held down by the absence of combo evidence and the restricted summon.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 45 | The 3-DARK-in-GY hand Special Summon condition is restrictive, but 400 of 400 sampled decks run it, mostly in DARK-heavy homes such as Blackwings and Lightsworn (observed/verified). |
| Combo & Conversion | 30 | The card has no recorded combo boards (appearances 0), so its conversion is limited to a single destroy from the text (verified text, no observed combo data). |
| Resource Economy | 40 | The banish cost is a GY resource with no card advantage, so it is roughly a 1-for-1 trade on the field (inferred from text). |
| Effect & Interaction | 62 | It can destroy any field card by banishing one DARK monster, which is flexible removal; no once-per-turn wording or timing is in the evidence, so the score stays moderate (verified text). |
| Material Utility | 50 | A Level 7 DARK Dragon is a plausible material body, but no material role combo data exists to confirm this use (inferred). |
| Resilience & Flexibility | 45 | A destroy effect can be negated, and the summon condition is fragile when the GY runs short of DARK monsters (inferred from text; no interaction data supplied). |
| Deck-Building Efficiency | 70 | One copy per deck on average with no garnet or lock; it is a clean slot that is easy to run in DARK-heavy decks (observed from copies per deck). |
Calculation
Weight profile: 0.7 Removal/Negation + 0.3 Material body. Intrinsic ≈ 56, Deck ≈ 52, Meta = provisional. Modifiers: Self-restriction (summon condition) (-3). Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Targets any card on the field for destruction
- Low cost: banishes a single DARK monster from the GY
- Clean deckbuilding: one copy per deck, no garnet or lock
- Runs across 77 archetypes, so it is not tied to one home
Weaknesses
- Restrictive hand summon condition (3 DARK monsters in the GY)
- No combo evidence to show it converts into a board
- Its destruction is one-for-one and does not generate card advantage
- Its use depends on a DARK-heavy GY
Counters / choke points
- Negation of the destroy effect (inferred)
- GY-based DARK count disruption (inferred)
Best use
Removal / Negation with a Material body secondary role. Decks: Blackwings, Lightsworn, Armed Dragon. Suggested copies: 1.
Evidence & gaps
- Verified: Summon condition: exactly 3 DARK monsters in the GY, Special Summon from hand only; Effect: banish 1 DARK monster from the GY to destroy 1 targeted field card; ATK 2800 / DEF 1000, Level 7 DARK Dragon
- Observed: Present in 400 of 400 sampled decks, 1.02 average copies per deck; Distributed across 77 distinct archetypes and 4 gameplay types; Top partners include Mystical Space Typhoon and Mirror Force, reflecting generic staples
- Inferred: The banish cost is roughly a 1-for-1 trade with no card advantage; Destroy effect is negatable; Level 7 DARK body is a plausible material
- Data gaps: no combos supplied — combo conversion is text-only inference no banlist token — assumed 3 copies (unlimited) no once-per-turn or timing wording in the card text evidence no guide text describing the card's competitive role beyond one Red-Eyes section no material role or starter role combo stats to confirm the material role






